2nd Conference on Computer Science and Computer Engineering (CoCSCE)

April, 2019. Tijuana, Mexico

The Conference on Computer Science and Computer Engineering 2019 (CoCSCE’19) is held under the Tijuana International Research Congress (Congreso Internacional de Investigación Tijuana) organized by the Autonomous University of Baja California. This bilingual (Spanish-English) event serves to attract students and researchers with engineering and scientific advancements in the areas of both Computer Science and Computer Engineering, as well as being a meeting point with the aim of creating communication channels between its attendees as Tijuana is located in a strategic geographic location near many research centers and universities. All submitted papers with be held under peer review before acceptance to the conference. Accepted papers will be either chosen for oral presentation or for poster presentation, depending on the quality and contribution of submitted work.

The destination of conference proceedings will be in Revista Aristas and in one of ECORFAN’s catalogue of Journals, for more details please go [here].

Main Topics

The Main Topics of CoCSCE 2019 are the following:

Software engineering Ubiquitous and mobile computing Modeling and simulation
Software Engineering Infrastructure-networking Computational modeling
Software tools for teaching assistance Intelligent environments Scientific computing
Software architectures Wireless sensor networks Computational modeling tools
Software quality Embedded systems Computational platforms for simulation
User interface design and modeling Intelligent embedded systems Agent architectures for simulation
Human-computer interaction User interfaces and applications for mobile devices Hybrid-intelligent systems
Usability engineering Internet of Things Fuzzy systems
Software project management Industry 4.0 Neural networks
Software project methodologies Cyber-physical systems Evolutionary computation
Social aspects of software development Unmanned aerial vehicles Pattern recognition
Educational software in engineering Real-time systems Image processing
Information systems Multi-agent systems for modeling and simulation
Formal methodologies in software development Hybrid computational methodologies
Software agents Complex network simulations
Agent architectures Complex systems
Hybrid-intelligent agents Complex systems fundamentals
Agent platforms Complexity in information technologies and communication
Multi-agent systems Complexity in socio-economical systems
Complexity in biological and biomedical systems
Complexity in infrastructure, planning and environment
Complexity in economy and finances
Complexity in linguistics
Computational intelligence Artificial intelligence
Data mining Knowledge representation
Data science Common sense knowledge
Big Data Knowledge architectures
Machine learning Learning and cognition
Granular computing Collective knowledge extraction
Perceptual computing Autonomous mental systems
Deep learning Systems-world modeling
Artificial mind development
Virtual person

Plenary speakers

Plenary speakers will be announced here at a later time.

Program Committee

Track Chair:

Mauricio Alonso Sánchez Herrera

Participating committee:

Antonio Rodríguez Díaz
Arnoldo Diaz Ramirez
Ayala Figueroa Rafael
Carelia Guadalupe Gaxiola Pacheco
Carlos Francisco Alvarez Salgado
Claudia Ibeth González Berrelleza
Daniel Eduardo Hernández Morales
Evangelina Lara Camacho
Felicitas Pérez Ornelas
Gabriela Martínez Mendívil
Guillermo Licea Sandoval
Itzel Barriba Cazares
J. Reyes Juárez Ramírez
Juan Ramón Castro Rodríguez
Leocundo Aguilar Noriega
Luis Enrique Palafox Maestre
Luis Guillermo Martínez Mendez
Luis Martinez Alvarado
Manuel Castañón Puga
Olivia Mendoza Duarte
Osbel Alejandro Islas Silvas
Pedro Mayorga Ortiz
Sukey Sayonara Nakasima López
Thelma Violeta Ocegueda Miramontes
Veronica Quintero Rosas
Vidblain Amaro Ortega