3rd Conference on Computer Science and Computer Engineering (CoCSCE)

April, 2020. Tijuana, Mexico

The Conference on Computer Science and Computer Engineering 2020 (CoCSCE’20) is held under the Tijuana International Research Congress (Congreso Internacional de Investigación Tijuana) organized by the Autonomous University of Baja California. This bilingual (Spanish-English) event serves to attract students and researchers with engineering and scientific advancements in the areas of both Computer Science and Computer Engineering, as well as being a meeting point with the aim of creating communication channels between its attendees as Tijuana is located in a strategic geographic location near many research centers and universities. All submitted papers with be held under peer review before acceptance to the conference. Accepted papers will be either chosen for oral presentation or for poster presentation, depending on the quality and contribution of submitted work.

The destination of conference proceedings will be in Revista Aristas, for more details please go [here].

Main Topics

The Main Topics of CoCSCE 2020 are the following:

Software engineering

  • Software Engineering
  • Software tools for teaching assistance
  • Software architectures
  • Software quality
  • User interface design and modeling
  • Human-computer interaction
  • Usability engineering
  • Software project management
  • Software project methodologies
  • Social aspects of software development
  • Educational software in engineering
  • Information systems
  • Formal methodologies in software development
  • Software agents
  • Agent architectures
  • Hybrid-intelligent agents
  • Agent platforms
  • Multi-agent systems

Ubiquitous and mobile computing

  • Infrastructure-networking
  • Intelligent environments
  • Wireless sensor networks
  • Embedded systems
  • Intelligent embedded systems
  • User interfaces and applications for mobile devices
  • Internet of Things
  • Industry 4.0
  • Cyber-physical systems
  • Unmanned aerial vehicles
  • Real-time systems

Modeling and simulation

  • Computational modeling
  • Scientific computing
  • Computational modeling tools
  • Computational platforms for simulation
  • Agent architectures for simulation
  • Hybrid-intelligent systems
  • Fuzzy systems
  • Neural networks
  • Evolutionary computation
  • Pattern recognition
  • Image processing
  • Multi-agent systems for modeling and simulation
  • Hybrid computational methodologies
  • Complex network simulations
  • Complex systems
  • Complex systems fundamentals
  • Complexity in information technologies and communication
  • Complexity in socio-economical systems
  • Complexity in biological and biomedical systems
  • Complexity in infrastructure, planning and environment
  • Complexity in economy and finances
  • Complexity in linguistics

Computational intelligence

  • Data mining
  • Data science
  • Big Data
  • Machine learning
  • Granular computing
  • Perceptual computing
  • Deep learning

Artificial intelligence

  • Knowledge representation
  • Common sense knowledge
  • Knowledge architectures
  • Learning and cognition
  • Collective knowledge extraction
  • Autonomous mental systems
  • Systems-world modeling
  • Artificial mind development
  • Virtual person

Call for Papers

callsforpaper

Program Committee

Track Chair:

Participating committee: